13 Over-Hyped Games that Dissapointed

Hype can sell a lot of copies of your game. Hype can also eat your company alive. Many times games that become Over-Hyped sell well initially, (although not always) but fan backlash ruins the legacy of these games. Not all of these games had mass hype, not all of them sold well, not all of them failed financially, but they all did disappoint someone.

#1 No Man’s Sky (2016)

No Man's Sky is the most recent disappointment on this list. Gamers were hyped for No Man's Sky right from its first E3 trailer. Unfortunately, the game would be delayed and held off longer than expected. During the game's long development, lead developer of Hello Games, Sean Murray, appeared often and promised a number of amazing features. When No Man's Sky was finally released, many of its promised features were missing. This came as a disappointment to many, and at the writing of this list, Hello Games has stilled not addressed the game's missing features.

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#2 Duke Nukem Forever (2011)

Duke Nukem and its sequels, especially Duke Nukem 3D, are considered classics to many gamers who grew up playing a game they probably shouldn't have. The games are praised for their solid game-play, but more importantly for their adult humor and self-awareness of gaming. Many fans anticipated a sequel to Duke Nukem 3D, but they would have to wait about a decade and a half. Duke Nukem Forever came close to release many times, but was always cancelled to be started over. In 2011, fans got their wish and Duke Nukem Forever was released. The game should have probably stayed cancelled. Duke Nukem Forever was panned for mediocre to poor graphics, outdated and bad gameplay, but most of all bad writing. Many older fans considered the pop culture references lame, and the "adult" humor juvenile (and sometimes disgusting). Perhaps they had outgrown the humor of Duke Nukem or perhaps the games long development had ruined its script. Either way Duke Nukem Forever is considered one of the worst disappointments in recent memory.

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#3 Aliens Colonial Marines (2013)

Aliens Colonial Marines is a game based on the very popular Alien franchise of movies. The game promised to recreate both the horror aspects of the first Alien movie and the action aspects of the sequel Aliens. Unfortunately upon release the game disappointing many with bad graphics, A.I., and poor game-play. The most infuriating aspect of the game, however, were its many glitches (like dancing aliens).

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#4 Spore (2008)

Spore is a game created by Sims City and Civilization developer Sid Meyer. Spore promised to take aspects of both games and expand the concept to galactic size. Spore would follow the evolution of a single celled organism all the way to land, sky, and space. Unfortunately, the release version of the game was very different than the version shown in trailers. The game was heavily simplified and stylistically changed. The final version left a lot to be desired, and disappointed gamers. Sid Meyer promised the Universe and gave Sims with a new coat of paint.

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#5 Deus Ex Invisible War (2003)

The first Deus Ex was an incredible game due to the way it let the player make smart decisions and solve problems multiple ways. Deus Ex was so loved by its fans that it’s no surprise a sequel could be a dance with the devil. When Invisible War finally came out, it committed one of the worst sins a sequel can. It was mediocre. It wasn’t bad or good, just mediocre. In fact, it was mediocre enough to put the series to sleep for 8 years until Human Revolution could redeem it.

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#6 The Microsoft Kinect (2010)

While not a game itself, the Kinect (or at first project NATAL) was an exciting piece of gaming hardware. Trailers and demos of the hardware made it seem like a way to bridge the gap between game and reality. When Kinect was released it seemed to do the opposite. It was basically a combination between crappy motion control system and microphone. Many were concerned about the privacy issues of having a camera and microphone constantly staring at your living room. Many of the games released for Kinect are simple mini games, or dance games. Kinect failed to live up to the hype and failed to change the gaming industry as it promised.

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#7 STAR WARS: The Old Republic (2011)

Star Wars is one of the highest grossing film series of all time, and probably the series with the most merchandise. Included in that merchandise is a whole host of games. Star Wars: The Old Republic promised to bring people into the Star Wars universe like never before: massive, multiplayer and online. It was also touted as the World of Warcraft (the most popular MMO game) killer. There had been a Star Wars MMO before, Star Wars Galaxies, and fans loved it to death. The servers lasted eight years and shutdown with fans still playing. The Old Republic promised to combine Galaxies with great writing by Bioware. In less than a year after release The Old Republic went free-to-play which is basically the MMO way to declare defeat to World of Warcraft. Unfortunately, in trying to beat WoW, SWTOR became too much like its competitor and didn’t offer enough to steal players from Warcraft.

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#8 Dark Souls II (2014)

Demons' Souls was the first game in the Soulsborne series and had a cult following after release by those who praised its interesting world and refreshing difficulty. Its spiritual successor Dark Souls is critically acclaimed and considered one of the best video games of all time due to the same reasons as its predeccessor and more. Dark souls II was the first direct sequel in the series. As a big fan of the original Dark Souls, I was almost immediately disappointed by Dark Souls II on release. While some do praise Dark Souls II for improving certain aspects of Dark Souls, others, like myself, consider it a big step back in the Soulsborne series. Dark Souls II disappointed with worse level and world design, convoluted story, and a graphical downgrade from what was advertised.

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#9 Destiny (2014)

Bungie is one of the most famous game development teams out there. Their most well-known series, Halo, is one that changed the first-person shooter, multiplayer games, and the industry as a whole. After 2 direct sequels to Halo and two spin offs, bungie decided to move on. No matter what, their next game was going to be hyped to oblivion. There was almost no way to live up to it. Only one team could probably do it, and that team was Bungie. Destiny looked promising, and it was a good game. Destiny didn’t change gaming like Halo, however, so it was a disappointment. Even more disappointing is that a decent game won’t be remembered on its own merits, but rather as a failure after Halo.

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#10 Fable II, Fable III, & Peter Molyneux’s Career (2008 & 2010)

The first fable was by no means perfect, but it still impressed as a good RPG. Fable’s lead designer Peter Molyneux was well liked for some previous games he made. When Molyneux began to talk about the sequel to Fable, he made it out to be not only an improvement but a game that could change the industry. Fable II was a decent game and improved a bit on Fable while also taking steps back and oversimplifying. Clearly Molyneux over-hyped Fable II and it didn’t live up to expectations, not a horrible mistake to make once. Except Molyneux went on to do the exact same thing with Fable III, as well as every game he has worked on since AND Microsoft Kinect.

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#11 Every 3D Sonic Game (1998 – Present)

Sonic used to be the mascot of game giant SEGA. SEGA were direct rivals to Nintendo, one of the oldest still profitable gaming companies. SEGA would eventually lose out to Nintendo, and become a publisher that released games on other companies’ consoles, instead of their own. Ever since SEGA lost the console wars, its main mascot Sonic has failed to live up to expectations and failed to transfer well to 3D. Many games failed the jump to an extra spatial dimension, but few have lasted as long as Sonic. Almost every 3D Sonic game excites a small, but rabid, group of fans. And every one fails. In fact, unlike some of the games on this list that are financially successful despite poor or mixed reviews, Sonic actually has TWO games that are considered some of the worst games ever made. At this point with the constant cycle of hype and disappointment, you would think fans, or SEGA, would give up.

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#12 E.T. the Extra-Terrestrial (1982)

This is the oldest, and most important, game on this list. E.T. for the Atari 2600 was one of the earliest movie adaptation games made. Today, movie tie-in games have a reputation for being some of the worst video games ever made. It is possible that E.T. started this trend. It is hard to know if gamers in the 80’s were ever really hyped for E.T., but its developer, Atari, certainly was. Atari created so many copies of E.T. expecting to sell well (possibly up to 5 million), that they had to bury the unsold cartridges in the desert. E.T. also sunk Atari financially. On top of all this, E.T. was so bad that it caused a consumer push away from games, and the video game crash. In other words, E.T. was so disappointing it nearly killed gaming forever.

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